This may come as a surprise, but… I want to make video games. I tend to run away after releasing a game for months on end, and it usually takes me ages to finish the next game before I crawl back out from under my rock again to share it. Well I have a solution; I’m going to make more games for game jams.
I’ve heard about Ludum Dare before, and it seems pretty neat. You get two weekends every year to slap together a game and try to finish it in a short timespan. This way I can explore and test out more of the ideas that live rent free in my brain, and spend the rest of the year working on a larger project.
I’m also going to do something that every good game dev does; make development posts, in this case every day of the jam. I tend to drop finished games out of nowhere, and I’ve made some posts about games I was working on before, but I want to do it more, and… better. I can’t believe I didn’t know how hashtags work until last year. So I’ll post about how the game is going every day on Twitter, and I’ll put a link to the thread here when I make it.
Here it is: https://twitter.com/Immanent_Death/status/1510076780077584389
After the jam I will probably continue lurking, but hopefully for not as long. I think I have a new record now.